Build Your Mod
Okay, we're done. Let's build our mod!
- At the top of the Godot game engine you'll see a dropdown menu called
Project. Click that and then clickExport.... - You won't see any presets available so let's click
Add...and chooseHTML5. We're going to ignore everything else and clickExport PCK/Zipat the bottom. - Make sure to un-tick
Export With Debug. Make sure to change the file type to.pck. - Save your mod file as the ID of your mod.
- Ex: MyModID.pck
You're done! Now you can load this .pck file in Queen's Brothel and test it out!
I hope you enjoy the mod tools. When you're ready to try more advanced stuff, head over to the guides to learn more!