Change Mod Properties
Open Initialization File
In the FileSystem browser, in Godot, open the res://mods/MyMod/init.gd
file.
extends Node
const mod_version = 1.0
const mod_id = "MyMod"
const mod_name = "My Mod"
const mod_description = "A mod I created!"
const author_name = "My Name"
const author_url = "https://queensbrothel.com/"
...
Properties
mod_version
The version number for your mod.
mod_id
If you change the mod_id
variable, make sure to also change the folder path to match! You don't want to accidentally
collide with other modders!
mod_name
The name of your mod.
mod_description
The description for your mod.
author_name
Your name!
author_url
A website link to help people find you!