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Change Mod Properties

Open Initialization File

In the FileSystem browser, in Godot, open the res://mods/MyMod/init.gd file.

extends Node
const mod_version = 1.0
const mod_id = "MyMod"
const mod_name = "My Mod"
const mod_description = "A mod I created!"
const author_name = "My Name"
const author_url = "https://queensbrothel.com/"

...

Properties

mod_version

The version number for your mod.

mod_id

If you change the mod_id variable, make sure to also change the folder path to match! You don't want to accidentally collide with other modders!

mod_name

The name of your mod.

mod_description

The description for your mod.

author_name

Your name!

author_url

A website link to help people find you!